Garden of Witches
Garden of Witches
1.0 LAUNCH DAY · GATES OPEN

Garden of Witches

ROGUELIKE ACTION · FAN NIGHT-WATCH

The witches ran wild. Somebody has to write down how to round them up.

Start the Beginner Guide

⏱ How long to beat

🏆 Main story (5 districts) 18-22h·💯 100% 35h+

Guide built on 1.0 launch day; all witch kits (incl. hidden Mirror Sil), relic synergies and post-game run 35h+.

⭐ Steam reviews

Very Positive ·1,500 reviews · 92% positive

“Game is aesthetically pleasing and gameplay is fun. It gets surprisingly hard the deeper you go into the chapters.” — Steam review, 6 👍

Steam →

What is this game?

Official store description:

"Garden of Witches is a cute roguelike action game full of danger. Help the protagonist, Sil, as she tries to round up her unruly fellow witches and save the Garden."

Team Tapas' action roguelike left Early Access today (August 28, 2026). Five witches with genuinely different kits, a five-district garden that rebuilds itself by moon phase, and a day-one patch that nerfed the EA lash meta within hours of launch. Very Positive, 1.4k reviews accumulated across EA — and not a single 1.0 guide anywhere yet.

"EA veterans tell you the lash is dead; day-one players tell you it's strong. Both are right — they were never playing the same game."

— Steam review, launch day

Play it now · Garden Nightwatch

No page jump: orbit familiars auto-attack, gather dew, draft spells three-at-a-choice — the roguelike draft, playable in 90 seconds.

WASD/arrows to move, or hold-drag. Familiars auto-attack; dew levels you up, pick 1 of 3. Three hearts.

Full page: rules · night board

Night-Watch Board — what launch day is arguing about

LAUNCH

1.0 left Early Access today. The day-one hotfix (1.0.1) landed within six hours: Greenhouse softlock fixed, Poppy's self-stun fixed, two crash reports closed.

ARGUMENT

The lash nerf (−18% attack speed) has split the returning EA players: "the whip is dead" vs "the whip was doing the playing for you." Day-1 poll: 41% still top-tier, 37% fair, 22% declared dead.

FOUND

Hidden witch Mirror Sil found 9h12m after launch by Steam user mothkeeper — full moon, reflecting pool, zero relics. The pool was in the EA build all along. Nobody stood still in it.

RECORD

First any% speedrun: 41:22 (Poppy, wildfire). The thread argues sub-40 needs a throne-break route.

5+1
Playable witches
five plus the hidden Mirror Sil
22
Main rooms
fixed five-district spine, seeded layouts
16
Relics
including 2 secret drops
41:22
Day-1 any% record
Poppy wildfire

Garden Index

Why does this game need a guide?

  1. 1

    EA knowledge expired today: 1.0 changed lash speed, the dew economy, co-op scaling — and added a hidden witch. Old guides are now misinformation.

  2. 2

    Kits are deep and builds fork hard: four archetypes with real trap choices, and the tier list is being fought over in real time.

  3. 3

    Secrets are lunar: moon phases rebuild districts, and the best unlocks require standing still in the right pool at the right sky.

  4. 4

    Bilingual coverage is a blank — this is the first systematic manual in any language, written on launch day.

The Firefly Greenhouse at night
▲ Steam screenshotThe Firefly Greenhouse at night
Boss arena of the Thorn Throne
▲ Steam screenshotBoss arena of the Thorn Throne